

Starter Deck
Reasongate
YDK File Download:
Deck Breakdown:
Me: Can we have That Grass Looks Greener?
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Mom: We have That Grass Looks Greener at home.
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That Grass Looks Greener at home:
General Strategy:
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This deck aims to mill as many cards as possible into the GY to create a "second hand", a large resource pool to play from. The main way to do this is by resolving Reasoning or Monster Gate and milling a large number of cards, along with secondary options to get cards in the GY such as discard traps, draw cards, and fusing from deck. Rather than relying on traditional Yu-Gi-Oh skill, this deck uses resource management and stalling.
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Strengths:
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Infinitely recursive Drytron engine
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Consistent due to draw spells and dupes
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Can stall
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Chaos Nephthys is a massive blowout
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Good Extra Deck toolbox
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Difficult to stop mill cards due to most disruption being monster-based
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Hard to kill due to Trap cards and GY tricks
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Weaknesses:
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Usually screwed if it can't find a mill card and resolve it
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Reasoning and Monster Gate mills may not be good enough
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Ash Blossom and Joyous Spring
Points: 6
Monster Gate: 2 Extra Copies
Reasoning: 2 Extra Copies
Union Carrier: 1/2 Point
Runick Tip: 1/2 Point
Mirage of Nightmare: 1/2 Point
Titanocider: 1/2 Point
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Union Carrier:
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Use it to first equip Drytron Gamma Eltanin, then equip an Outstanding Dog Mary and link it off for Linkross to put the Mary on the bottom of the deck and the Gamma in the GY.
Outstanding Dog Mary + Monster Gate/Reasoning in hand:
Normal Summon Outstanding Dog Mary
Link Outstanding Dog Mary into Linkuriboh
Outstanding Dog Mary effect to place itself on bottom of deck
Activate Monster Gate tributing Linkuriboh
OR
Activate Reasoning
Drytron Infinite Recursion:
Borreload Riot Dragon effect destroying a card to add itself to hand
Drytron Gamma Eltanin effect tributing Borreload Riot Dragon to Special Summon itself
Drytron Gamma Eltanin effect to special summon Drytron Beta Rastaban
Link Drytron Gamma Eltanin and Drytron Beta Rastaban into a Link-2
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Tips:
Don't set useless cards because this deck needs discard fodder and doesn't usually need to bait spell/trap removal
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You can use Runicks as Monster Gate fodder.
ALWAYS CHECK GY
Spirit Burner adds itself back to hand in the Draw Phase instead of drawing a card from the deck. This prevents you from decking out.
Vivid Tail lets your monsters dodge targeting negation by returning them to hand and setting itself at spell speed 2.
Activate your mill cards as early as possible so your opponent doesn't have time to draw the out.
Always stall and play conservatively because having more time to draw a mill card is better than putting pressure on the opponent.
Don't tell anyone you're playing this deck or they'll side cards like N'tss and Gift of Greed and always call 1 on Reasoning.
Drytron Beta Rastaban can return a banished Drytron to the GY, allowing you to use Drytrons as banish fodder for Chaos Nephthys
Don’t waste Paleos on reducing battle damage because you might need them to tribute for Monster Gate
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Closing Thoughts:
This deck is great for players who want to experience Trinity Format in a different way than any other deck can offer. It is a fairly competent strategy, being able to win consistently against slower decks and holding its own against meta if it opens a mill card and mills very well. Future releases of monsters which can't be Normal Summoned/Set or Spell/Trap cards with a GY effect will be great support for this strategy, so this deck will get much better over time.
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Written by Stephen Harper
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