● Constant access to high power cards
● Good comeback potential
● Simple, effective strategies
Pros
Cons
● Vulnerable to dead hands
● Weak to disruption
Points
Points: 3
● Chaos Dragon Levianeer: 1 Point
● Chaos Emperor, the Dragon of Armageddon: 1 Point
● Melody of Awakening Dragon: 1/2 Point
● Lightning Storm: 1/2 Point
General Strategy:
Blue-Eyes shines when able to go second against no interruption. You want to pressure your opponent using your powerful monsters, and prevent your opponent from taking control. Blue-Eyes White Dragon is, of course, a power card, as are his friends Divine Dragon Lord Felgrand, Chaos Emperor, The Dragon of Armageddon, Blue-Eyes Alternative White Dragon, and Odd-Eyes Advance Dragon. Win either through aggressive swings or defensive looping.
Opening Plays:
Mathematician sending The White Stone of Ancients enables easy access to Blue-Eyes White Dragon or Dragon Spirit of White. Similarly, Dragon Shrine can do the same by dumping Blue-Eyes White Dragon or Dragon Spirit of White and The White Stone of Ancients. Dragon Ravine, of course, can do the same, or send Divine Dragon Lord Felgrand if you have a way to revive it. You can even normal summon The White Stone of Ancients itself and use it as link material for Linkuriboh to get the ball rolling. Normal summoning Maiden with Eyes of Blue is also a viable normal summon going first. Finally, Starliege Seyfert with a level-eight dragon in hand allows you to search for any other level 8 dragon, including Nebula Dragon.
Loops:
Blue-Eyes has access to many loops. Sage with Eyes of Blue, for instance, can search for Master with Eyes of Blue, and the next turn, that Master can put Sage back in your hand before linking off into a link 1 monster. Additionally, Keeper of the Shrine can recur any normal dragon in the GY if a normal, dragon-type monster is destroyed, such as Dragon Spirit of White. Therefore, you can continuously summon Dragon Spirit of White or Blue-Eyes White Dragon, and then re-summon Keeper when it dies. Finally, you can revive Divine Dragon Lord Felgrand with Arkbrave Dragon, and then next turn attack a monster with Felgrand to bring Arkbrave back, which lets you set it up once more.
Combos
Sage with Eyes of Blue and Maiden with Eyes of Blue represent a classic combo to summon two Blue-Eyes monsters. You can also use Juragedo to trigger Maiden as well. Nebula Dragon facilitates summoning a rank 8 dragon, but when utilized with Blue-Eyes White Dragon specifically, enables Galaxy-Eyes Cipher Dragon into Number 95: Galaxy-Eyes Dark Matter Dragon all within the summon limit. Usually, Dark Matter will be sending Divine Dragon Lord Felgrand and Arkbrave Dragon, but at times you can send Chaos Emperor, the Dragon of Armageddon alongside Starliege Seyfert to put the former back into your hand with the latter's GY effect. Then, you can recover Starliege Seyfert using Chaos Emperor, the Dragon of Armageddon's pendulum effect, setting it up in the extra deck.
Possible Modifications:
You can choose to index more heavily into the aggressive or defensive aspect of the deck, but there are other ways to modify this list as well. You can, for instance, either add or remove chaos-related cards, or make it more dragon-focused. Forty cards is a good balance, but you can increase the size to add more trinities or decrease it to see your side deck more often. You can also focus around either synchro or xyz plays, since both are possible. Adding in a second The White Stone of Ancients adds more consistency, though you may instead want to add in a second Dragon Shrine for a similar effect. If you are looking to increase the deck size, engines engines such as Dogmatika and Rokket synergize well. Blue-Eyes has plenty of directions it can go, so feel free to experiment with your card inclusions once you get the deck down!
Written by Cinosrepus
Edited by WideWalrus