

● Simple gameplan
● Lots of non-engine space
● Very recursive
Pros
Cons
● Weak to disruption
● Main engine is not very powerful
Points
Points: 1
● Yummy Snatchy: 1 Extra Copy
General Strategy:
In the TCG, Yummy relies on resilient starters paired with staples, and it's not much different in Trinity. The deck wants to use its myriad of 1-card starters to set up a Synchro Summon into Cupsy Yummy Way, which will add Cupsy Yummy and Cooky Yummy, discarding the Cooky. You'll be able to use Cupsy Yummy Way to revive Cooky Yummy and another Yummy (if possible), to destroy a monster with Cooky's effect, and you'll have Cupsy in hand for followup. Meanwhile staple cards will help by disrupting your opponent and protecting your setup.
You'll be able to steal threats with the GY effect of Yummy Redemption, before pushing for game using the ATK boost from the Yummy Field Spell.
General Strategy:
This deck is hampered by Trinity's Summon Limit, so its plays are short and simple. All the Main Deck Yummy Monsters do the same combo: Normal Summon the Yummy, Link Summon Snatchy, place Field Spell with Snatchy effect, revive the Yummy. On the opponent's Main Phase, Snatchy will immediately use its effect to Synchro Summon Cupsy Yummy Way using itself and the Yummy Monster.
To compensate for the starters lost to Trinity's Summon Limit and deckbuilding restrictions, this deck plays starters like Tellus the Little Angel, which can Link Summon Salamangreat Almiraj, Summon a Token, and then make Cupsy Yummy Way to add Cooky and Cupsy, discarding Cooky. The deck can also turn any two bodies into LANPhorynchus and then Linkross, which can Summon two tokens and then Synchro Summon Cupsy Yummy Way; Mecha Phantom Beast Tetherwolf can do this in one turn.
Closing Thoughts:
Yummy's relatively weak engine makes it difficult for the deck to go second, and the deck will inevitably fall behind as newer and more powerful cards are released. Still, it's a simple deck that does a good job of teaching concepts of recycling, pushing, and interacting. With a bit of luck and skill, these cutesy critters will stand toe-to-toe with most decks in any Trinity metagame.
Written By Stephen Harper
