

Cinosrepus
What made you choose your deck? What are some plays your deck can make?
Blue-Eyes goes well with Dracotail because they use a lot of dragons and spellcasters so it can make Mysterion naturally, uses the GY a lot, and usually has a monster in hand (eg by using Ancients in the GY to bring back a Blue-Eyes)
There's combos that occasionally happen like using Roar to fusion summon, Faimena for Trishula or Blue-Eyes Twin Burst Dragon
This deck can do normal Blue-Eyes and Dracotail plays which naturally converge occasionally
I used to use Abyss and Polymerization but I dropped them, don't know if I'll re-add them
What were some tech choices you made? Would you make any changes to the list moving forward?
I've been using cards that negate and destroy monsters because they usually are too useful on the field even with negated effects nowadays, I forgot Recall though so I'll add that and maybe side Gravedigger's Trap Hole
I sided in the handtraps because regular traps tend to be more impactful and I'm building for going first now
I added in some burn cards which help chip the opponent while giving value, like Ring of Destruction, Blazing Mirror Force, Mahaama, and Odd-Eyes Advance Dragon
How did your deck handle the other pilots? Any notable moments?
I remember barely winning after Burrito used Zealantis and I realized the trick doesn't work against normal monsters
The finals were cool I think, winning with Burst Stream of Destruction felt nice
Some games were bricks both on my and my opponent's side too which I guess happens sometimes
Why/how did you start playing Yu-Gi-Oh/Trinity?
I started a long time ago when I was looking for yugioh stuff and didn't like the TCG so I went on reddit and say the Trinity reddit post, and then never went to reddit again lel
Back then everyone would come from MBT videos so they were surprised when I had no idea who MBT was
What do you think the most influential cards in Trinity are?
Vision HERO Trinity, Metalfoes Counter, Blue-Eyes White Dragon, Servant of Nadir, Fairy Tail Snow, Eldlich the Golden Lord, Ext Ryzeal, Lost Wind, Eater of Millions, Altergeist Meluseek
What's your favorite World Cup/sports team?
no

Stephen
What made you choose your deck? What are some plays your deck can make?
I played Enneacraft in this YTC because I had been tinkering around with it for awhile and found it fun. What put me over the edge to actually bring it was finding a line with 2 scales that has a good chance of setting up MAR with Reverth + Release in GY and scales for followup. If you open one scale, which is most of the time, the deck sets an OrgIA and has scales and Release in GY. The Enneacrafts can also cheat out any Monster, so most of your games are just focused around Summoning a bunch of big guys and trying to beat your opponent down.
What were some tech choices you made? Would you make any changes to the list moving forward?
I played lots of random big guys because the Enneacrafts can just cheat them out, but they mostly underperformed except, surprisingly, Ancient Gear Reactor Dragon. I would probably cut down on those and see if there is a way to add more consistency to the deck. Gadget Gamer felt extremely subpar because of its low ATK stat, combined with the massive amounts of LP I had to pay to play the game. The deck has to stay at 60 because you need multiples of important cards to increase the chances of hitting them, but any engine you add has to avoid putting small Monsters in Attack Position, avoid dead Spells/Traps, and not Special Summon face-up, so I'm kind of lost at the moment. However, the deck definitely has room to improve.
How did your deck handle the other pilots? Any notable moments?
This deck was extremely difficult to play, both in testing and in the actual tournament. I had to avoid taking damage, be down tempo since everything Summons face-down, and drew several hands with no starter and multiple unsummonable guys.
Futhermore, every matchup I played had insane tools to clear all the Enneacraft sets. I honestly believe that I should have lost every single match, if not for people misplaying due to lack of knowledge. Alas, in finals Blue-Eyes had a searchable boardwipe and insane aggro, so my opponent didn't even need to understand Enneacraft cards to win. Overall, I'm quite happy I made it this far with a deck, when everyone else wrote it off after the Enneapolis ban.
Why/how did you start playing Yu-Gi-Oh/Trinity?
I liked playing Pokemon TCG as a kid and a friend introduced me to Yu-Gi-Oh; my first deck was the Spellcaster's Command Structure Deck with some random cards thrown in. I got into Trinity after I had quit in-person play for awhile, through a friend in and online sealed play community.
What do you think the most influential cards in Trinity are?
I would say Twin Twisters, Buddy Force, Electrumite, Maxx C, Ash Blossom, Effect Veiler, Imperm, Called By, Upstart, Pot of Greed, Exciton, Kongreat, and the Runicks.
What's your favorite World Cup/sports team and why?
MESSI MESSI MESSI

Tami
What made you choose your deck? What are some plays your deck can make?
I decided to play Artmage because it's basically my pet deck atp. Older versions were interesting but lacked the consistency the newer support gave to the deck, so it was an easy pick for me. The gameplan is similar to the older iterations: bring out strong fusions during your opponent's turn to interrupt their plays after establishing your own value loop.
The ideal t1 improved considerably, consisting of Non-Finito, Graflare and a set Awakening: Graflare contests the backrow while Awakening can summon Junoldo through Medius, which represents another interruption thanks to Non-Finito fusing into Sol Erysichthon.
What were some tech choices you made? Would you make any changes to the list moving forward?
I decided to play a 35-card deck by duping only the medius, and I can confirm it felt correct. Having such a small deck felt very good since it becomes very likely that you either open the small suite of strong non-engine you play or draw hands with strong pushes that can chew through handtraps or boards.
In terms of techs, I slotted in a Black Horn package and Sinful Spoils Awakening. They didn't come up frequently during the matches I played, but the theory behind them is sound. Vidolia is ass but I desperately needed a third field spell and a secondary target off the Jupredo search. With CORI, new support will be released, so the list will change, but I haven't developed the new theory yet.
How did your deck handle the other pilots? Any notable moments?
The deck felt very good. As already said, the t1 setup is strong, and I felt quite confident going second thanks to Terminus battle trick and Jupredo non-targeting pop. Only one thing could stand between me and victory: THE SWEEP CURSE. After going 4-0 in Swiss, I got kinda sacked in the semifinals. Sadge.
Why/how did you start playing Yu-Gi-Oh/Trinity?
I played YGO as a kid and I remembered having a lot of fun with it, so when COVID hit i decided to get back into it. A bit of Duel Links, a bit of Retro formats… but they weren't what I was looking for. Advanced felt alluring, but as a returning player it felt too intricate. At the time, Trinity kinda hit the sweet spot: new cards, evolving meta, less complicated (at least at first glance). I got into it and I've been around ever since.
What do you think the most influential cards in Trinity are?
Vision HERO Trinity is the face of the format, so it's an obvious pick. Super Team Buddy Force Unite! is another icon of the format. In terms of meta relevance, Twin Twisters and friends; so things like Ash, Ogre, CBTG, Imperm.
What's your favorite World Cup/sports team and why?
I'm Italian and I've been an Inter fan for as long as i can remember. In the span of two years I've seen my teams manage to lose the Champions League final by the largest margin in history and miss out on WC qualification for the third time in a row. Surely... something.

Burrito
What made you choose your deck? What are some plays your deck can make?
It had been a while since I had fun tinkering with Maliss, so I honestly went too far down the rabbithole and came out the other end forgetting cards, having partial synergies, building via headcannon, so I knew I had to run the deck in a YTC and see how it did (better than it should've). The plays the deck can make are all the classic for Maliss, Materiactor, Adventure and Radiant Typhoon, but with the added bonus of using Materiactor Meltdown + Sandwich Day to give yourself a guaranteed draw 2, as well as sending Fleeting Phantom Mask Master to start out the Adventure line on your turn.
What were some tech choices you made? Would you make any changes to the list moving forward?
My favorite deckbuilding decisions I made were running 2 copies of Pair Bear Scare!! since it meant I could use the card on my opponent's turn and they couldn't use it back to remove any of my monsters, including a small Illusion engine using the newly Unlimited Sinful Spoils Subdual, and siding the full Clown Crew package for game 2 onwards into specific matchups. My only regrets were forgetting to run Gold Sarcophagus, and not siding Preparation of Rites. I will unfortunately have to remove Pair Bear Scare!! since the card is terrible now that its Pointed, so changes would likely be removing I:P Masquerena for Pot of Sloth, putting Accesscode Talker into Extra as a winmore game closer, and including Gold Sarc in Main.
How did your deck handle the other pilots? Any notable moments?
Aside for throwing round 1 vs Dracotail Blue-Eyes, the deck performed better than I expected. It stood no chance versus Enneacraft in topcut as I figured, but just making it there was good enough for me.
Why/how did you start playing Yu-Gi-Oh/Trinity?
I started playing Trinity back in 2019/2020 after being referred by a friend to try out the format. I ended up staying around because Flip was playable.
What do you think the most influential cards in Trinity are?
Lightning Storm, not because of how much it was used or it showed up, but because its status on the Banlist reflected the shift in the format's balance away from grind and outplay to faster games and playerbase not playing around cards as much.
What's your favorite World Cup/sports team and why?
USA, cuz National Pride