January 2023
Top 4:
What made you choose your deck? What does your deck do?
I ended up choosing this deck because I played Fur Hire last YTC, and failed to top. Looking to push the deck further, I began to invest more into the Spright archetype, since I used Gigantic Spright and Spright Sprind last time and liked them. As such, this build focused on both using Sprights and Level 2 monsters to provide plays that would give me access to interruption and play starters, and allowing me to go into the Fur Hire lines and win duels with both game plans providing advantage.
What were some tech choices you made? Would you make any changes to the list moving forward?
For tech choices, outside the Spright, Fur Hire, and Level 2 extenders, I made use of Crystron Halqifibrax to serve as a line for Ghost Ogre & Snow Rabbit for interruption, while giving me access to either Infernoble Knight Captain Roland, to grab Beat, Bladesmen Fur Hire, or T.G. Wonder Magician to pop backrow and get a draw when destroyed. Outside of that, the main tech was in the side deck in the form of Graydles, which gave me the win vs Amazoness War Rock in the last round. I will say that going forward, I definitely will replace a number of the cards in my side deck with backrow removal, because I wasn’t running Twin Twisters and a bunch of other backrow removal staples, so definitely need to include those from now on. Outside of that, the deck felt great and wouldn’t change much else.
How did your tournament experience go? Any notable moments?
The YTC as a whole went quite well. Only lost a match to Pendulum, so was worried about that going into Top 4. Fortunately, they got eliminated by Scareclaw Ishizu Shaddoll, so that was a relief. I was super happy that someone properly showcased what Scareclaw can do, bringing them all the way to Finals, since my last tournament showcase of the deck didn’t manage to top unfortunately.
What is your favorite Trinity deck and why?
If I had to choose a favorite Trinity deck, I’d have to say either old Thunder Dragon, or Mathmech w/ Satellarknight Ptolemaeus. Before Chaos decks got a massive amount of support in the past 2-3 years, the deck required a lot of skill and creativity to both build and play, since we didn’t have cards like Chaos Creator, Chaos Space, etc, so you had to innovate and use cards like Sky Striker Mecha - Hornet Drones to give Tribute fodder to bring out your Thunder Dragondarks, or Crystron Citree and Crystron Quan, to proc your Thunder Dragon field effs. For Mathmech, the deck with Satellarknight Ptolemaeus allowed for a bunch of creativity and options while not being too oppressive that your opponent couldn’t play the game. It did boil down to R4nk spam, but it made it fun to play since you could either go for grind games, or look to close out the duel using Mathmech Multiplication and stack ATK boosts and multipliers to get some absurd numbers.
Which Manga/Anime are your favorite and why?
Favorite Manga: One Piece
Favorite Anime: Fullmetal Alchemist Brotherhood
Burrito
Impy
What made you choose your deck? What does your deck do?
I decided to pick up Scareclaw because I love playing hyper-consistent decks. I believe that if a deck is very consistent, winning with it doesn't come down to who opened better but how the player managed to bin their resources and outvalue their opponent. Basically I played Scareclaw because I knew I could manage the deck's resources very well.
The goal of my deck is to loop Reichheart over and over again, hopefully netting a draw off of having 3 Defense Position monsters on the field. I can then turn those extra cards into effective control tools with the Shaddolls and M I L Fairies, allowing me to have fusion monsters that negate monster effects, and GY disruption that can also allow for me to recycle my tools to maintain advantage.
What were some tech choices you made? Would you make any changes to the list moving forward?
Tech cards include triple Book of Moon (Book of Moon, Book of Lunar Eclipse, Sol and Luna), allowing for me to disrupt my opponent's plays without destroying them and putting another Defense body on the field, Needle Ceiling for being better Torrential that doesn't hit Face Downs, and Ultimate Slayer being a sick 2 for 1 vs Fusion decks.
How did your tournament experience go? Any notable moments?
My tournament experiences went pretty well, I felt in control of most of my games where I got my resource loops to go off. I personally felt like this was one of the most competitive YTCs we've had in a long time because it was the last YTC to win a ticket to the cash Champs. The most notable moment to me in my tournament run would be game 2 of finals where 41 summoned 3 Sprights and played right into my Needle Ceiling, allowing for me to take over the game and out tempo him to victory.
What is your favorite Trinity deck and why?
My favorite Trinity deck of all time is Dragonmaids. Dragonmaids was one of the first decks I "solved" in ROTD format and I just enjoyed how resilient the deck is, if you know what your doing you'll be able to play through anything. It was just a super consistent dragon deck that could put up multiple forms of disruption and play the grind game with some of the best decks in Trinity history.
Which Manga/Anime are your favorite and why?
My favorite Anime would be Tengen Toppa Gurren Lagann. It's my favorite anime of all time because of it's message of believing in oneself and that humanity's greatest strength is working together. Giga Drill BREAKER!
Folo
Article coming soon!
Stephen
What made you choose your deck? What does your deck do?
I chose Empty Jar because Veiss said jank decks would be viable this tournament. I was originally going to play another deck, but I got bored and that deck was much worse than Jar. This deck was one of the first decks I built when I joined Trinity, so it was mostly optimized and I wanted to give it a top. I also forgot that Dark World was legal for this tournament and that a few people were interested in it.
This deck aims to set a Jar and a bunch of backrow, use the backrow to disrupt the opponent’s plays, flip up the Jar to refill my hand, and repeat the process until the opponent decks out.
What were some tech choices you made? Would you make any changes to the list moving forward?
I stole most of the deck from Sparky’s Labrynth builds, since I’m not skilled enough to make a deck by myself. I ended up cutting Amazement and P.U.N.K. engines because they cost points and required cards to stay on the field/hand. I also threw in a Tindangle engine I copied from Burrito’s flip list, since Tindangle Angel and Tindangle Jhrelth have very good synergy with Jars.
I would cut Tour Guide from the Underworld since that card is bad to hit off Cyber Jar. I would also probably cut Sangan since it’s only good with Tour Guide. These could be replaced with Armageddon Knight and probably another backrow. I would also swap Titanocider for Crackdown since Titanocider was pretty useless the entire tourney even though it was searchable by Lilith, Lady of Lament.
In the Extra Deck I would cut Secure Gardna and play Knightmare Phoenix or Wind-up Zenmaines, since a Rank 3 and S/T removal both came up during the tournament and Secure Gardna did not.
I was playing the shuffler Ishizus in the side deck, Hey,Trunade!, and Loris, Lady of Lament, but those were not good.
How did your tournament experience go? Any notable moments?
Round 1 was against Krasher on Danger! Dark World. I was kind of expecting to lose after I remembered playing the same player testing the same deck before the tournament, but I kept drawing Cyber Jar instead of Morphing Jar and won 2-1. This deck also has a surprising number of outs to Grapha, Dragon Overlord of Dark World, including damage step Cyber Jar, so that card was never really a problem. I also got to resolve a Morphing Jar after Krasher set the entire hand and discarded the last card off a card effect.
Round 2 was against the SECOND Danger! Dark World player, Guilty. He was also playing a 60 card deck, so the game lasted like 3 hours. Just like against Krasher, I was able to keep drawing Cyber Jars and out Fusion Grapha. Guilty also let me take back a really bad misplay, so that was cool. I almost lost Game 2 when Guilty set up a big board with less than 10 cards in deck, but he didn’t play around Cyber Jar and I got a 2-0.
Round 3 was against Sparky on the Trap deck. Junk Sleep did a lot of work this round. Game 3 we both made major misplays at the end, probably because we were both tired, but Sparky made the bigger misplay so I won 2-1.
Round 4 was against Pancake on Despia HERO Shaddoll. Game 1 he played super passive and I was able to get going with a pretty bad hand. It was a little dicey at the end but I had just enough backrow to guarantee my Cyber Jar would resolve and deck him out. Game 2 I drew the Primineral Kongreat I sided in and resolved it a second time with Destructive Daruma Karma Cannon, which gave me a large head start that Pancake couldn’t keep up with.
Round 5 I got 2-0 by Big Pend.
Round 1 in top cut I was against Burrito on Fur Hire. Game 1 I didn’t draw what I needed to get going and Game 2 I couldn’t close out the game well enough.
What is your favorite Trinity deck and why?
My favorite Trinity deck is Dark Factory Control because the concept is very funny. I also like Reasoning Gate because I like the concept and it was the first deck I topped with.
Which Manga/Anime are your favorite and why?
Chainsaw Man is the only manga I read right now so that is probably my favorite. I have no idea why I like it but I do anyway. When I was around 7 years old though I was super into those weird Pokemon manga because my library had a huge collection of them.
I can’t watch TV that much and I don't watch anime at all so I don’t have a favorite anime. I did watch a few episodes of Chainsaw Man online so I guess that would be my "favorite" anime.